Fans and Visitors
The Warden's Guide
Not all knowledge was meant to survive.
For centuries, Wardens stood between worlds, guarding the Veil and protecting the realms beyond. Their duty was perilous, their training relentless, and their secrets carefully preserved within a single volume.
The Warden’s Guide is a companion piece to The Last Warden, presented as an authentic artefact from within the world itself. Filled with ancient wisdom, practical lessons, observations of strange creatures, and the hard-earned knowledge of generations of Wardens, this manual offers a rare glimpse into the hidden history of the Veil.
Whether you are a new reader stepping into the world for the first time or a long-time traveller of the realms beyond, this guide will deepen your understanding of the people, places, creatures and mysteries that lie ahead.
Study the rules. Learn the signs. Trust your instincts.
The Veil rarely gives second chances.
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Grump's Guide to Wren Manor
Welcome to Wren Manor.
Well… welcome is probably too strong a word.
Hidden beyond winding roads and ancient woodland, Wren Manor has stood for centuries. Its halls have witnessed heroes and villains, laughter and loss, triumph and tragedy. Every room holds a story. Every corridor hides a secret. Some doors are best left unopened.
Fortunately for you, there is no better guide than Grump.
Part tour guide, part historian, and occasionally a source of questionable advice, Grump invites you to explore the manor’s most famous locations, from the grand Entrance Hall and towering Library to the mysterious Observatory, hidden Basement, and the legendary study of Silvanus himself.
Along the way you will uncover forgotten details, hidden lore, curious artefacts, and the stories behind the people who call the manor home.
Whether you are visiting Wren Manor for the first time or returning to uncover secrets you may have missed, this guide offers an exclusive look behind the doors of one of the most iconic locations in The Last Warden.
Just remember:
If you hear footsteps behind you in an empty corridor…
Keep walking.